Boy oh boy here we are.
I was able to convince a friend to quit his job and work with us. So our team is slowly and steadily growing.
Cutout was a massive success. Close to 4k downloads in 1.5 months.
I still continue to learn everyday, trying my best to make it.
We will, without a doubt shoot to be the best in the industry, give us time.
Started development on a horror multiplayer game as well. It’s our first foray into multiplayer/steam network, but we need to get to it sooner or later, and why not show the Horror game industry how to make >good games
Haha much love and respect everyone, and happy holidays!
-Stratosphere

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