November Update

Been working on the newest title with Andrew, we’re making an alien game so expect it to be out End of November, then we’re onto the next title!

So don’t worry, definitely not slacking off. Working extra hard if anything, we’re both honestly just so done with our lives, that we’re putting everything we got into this game stuff, it’s obviously paying off, and we’re having fun which is great 🙂

Surprisingly enough, Cutout is starting to get popular. Super great stuff. I still haven’t had anyone get to 99 on insane mode though hahahaQbjmxq2[1]

Literally, the highest download the day before was 80, so from 80 to 770 in a day is a pretty big jump 😛

I’ll keep you all updated as stuff progresses, I don’t think people that help make the company what it is, should be left in the dark as to how it’s going.
-Stratosphere

Malicious Intent

November Update

End of September 2015 Update

Been working with blender alot lately. Teaching myself some general art styles and bone/rigging/animation and all that jazz.

Boy oh boy.

For real though, Blender has a pretty steep learning curve hahaha. It’s not too bad now after learning hotkeys, but for the first day it was literally just spent learning hotkeys.

Hopefully this will set up the framework for general small character models we can use.

Lets see where this goes

End of September 2015 Update